![]() ![]() Web projectile, the crimson web spinner can spew a web projectile within 30 feet, with a successful ranged attack the target gains the entangled condition for 1 minute. While in cased the creature cannot move or attack, the creature can breath, speak and hear but not see. Web spin, when a creature is helpless the crimson web spinner can occupy the same space as the helpless creature as a move action and it starts to spin the creature in a web, the creature cannot move or attack while being spun, while the crimson web spinner spins a creature it becomes flat footed and cannot attack, after two turns the creature is completely in cased in web and can only break out with a strength save DC 30 or escape with an escape artist check DC 25. Paralyzing venom, when the crimson web spinner does a successful bite on a living creature it injects paralyzing poison into the creatures body, a creature bitten must make a fortitude save DC 14 or be paralyzed for 1d6 rounds. Skills climb + 19 acrobatics +17 stealth +9 perception +7 Special abilities paralyzing venom, web spin (once per day), web projectile, hematic vomit (twice per day).įeats, skill focus (climb, acrobatics), nimble moves, lungeīase attack +8 CMB +10 CMD 26 (+6 vs trip) Init +6 senses darkvision 60ft perception +7ĪC 22 touch 14 flat footed 18 (natural+8 size -2) This giant thin legged spider has dull red bulbous abdomen and eight pulsating black eyes I made this monster, the "giant cicada" after i searched the pathfinder beastiary and found no cicadas, if you like my monster and want buzzing annoying flying death boulders in your game, feel free to use my "giant cicada" in your pathfinder games. Solitary giant cicadas are a rare find, often they are lost from their original swarm or a foreshadowing for a swarm ready to emerge, when a swarm emerges or soon to emerge hunters from all across the land travel to hunt these cicadas.Ī giant cicada is roughly the size of a dog and weigh 35 pounds.Īuthors corner: hello, another monster made. their flight and mate calling deafen settlements, making day to day living near impossible,the swarm lasts for a few months before subsiding, luckily unlike their smaller kin giant cicadas emerge every 100-160 years. ![]() Like their smaller kin, giant cicadas emerge in an enormous buzzing swarm looking for mates and laying eggs under hardy elder trees,they often terrorize villages,towns and even large citys. hunters hunt for the insects rare and exotic meat often paired with wizards to silence the cicadas annoying screech or otherwise attract unwanted attention. Giant cicadas are harmless when encountered alone, they will ignore any creatures nearby and try to escape if attacked. Organization solitary, pair, or swarm (3-200)ĭeafening cry, if a giant cicada gets damaged in any way it releases a screeching cry with its wings, the sound resembles a loud mechanical buzz saw.Īny creature in an area of 120 feet will immediately become deaf for 1d6 minutes, anti sound spells will negate this effect. Special abilities deafening cry (constant when receiving damage)īase attack +1 CMB +1 CMD 14(+18 against trip) ![]() ![]() Init +3 senses darkvision 60ft perception +3ĪC 18 touch 15 flat footed 13 (natural+3 size +2) This overgrown insect has membranous front wings, and short antennae. ![]()
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